DEVELOPMENT BLOG


  • Hellblade Production Update

    Hellblade: Senua’s Sacrifice will now be releasing in 2017. Check out our video below for more information....

  • New Hellblade Wallpapers

    We’ve made some new Hellblade wallpapers for you all. Firstly, we have a high-res in-game screenshot of Senua available in a variety of......

  • Development Diary 24: Hearing Voices

    Our latest development diary explores how we’ve created the voices that haunt Senua throughout her journey in Hellblade: Senua’s Sacrifice. Make sure to wear......

  • Environment Art Style Test

    The following is a video of a Hellblade pre-production Art Style Test: Dan Attwell – Principal Environment Artist What is an environment art......

  • Into Production!

    Whoops!  We caused a bit of confusion today with the following tweet:                      ......

  • Ninja Store Now Open!

    Dominic Matthews Late last year we asked you to vote for which Hellblade t-shirt design you’d like us to create first. There was a......

  • Perception & Creativity

    Tameem Antoniades A few months ago, I thought about writing a blog post about designing characters and the importance of silhouette, colour and......

  • Thoughts on E3

    Dominic Matthews From this year’s E3 show I came away with the feeling that the video game industry has recovered from the uncertainty......

  • Hellblade E3 Trailer and more

    Today we’re happy to be sharing our new Hellblade trailer with you, as well as the latest in our series of development diary......

  • Answering your Game Development Questions

    Dominic Matthews An important part of Hellblade’s open development is giving students and budding developers an insight into how games are made in the......

  • Vertical Slice

    Tameem Antoniades Apologies for there not being a video diary this month.  With Dom being away for GDC and Melina away on holiday......

  • Enemy Art: A New Direction

    Tameem Antoniades Recently we lost two team members. Our character artists and our art director.  We managed to hire a new art lead,......

  • GDC Report

    Dominic Matthews Last week I made the trip out to the Game Developers Conference in San Francisco. GDC is the largest annual gathering......

  • Hellblade Soundtrack: Battle March

    Here is a full track from the Hellblade soundtrack called Battle March:   And below we’ve answered a few of your questions on......

  • Development Diary 9: The Music

      Tameem Antoniades Music is such a powerful tool for driving emotion, often more so than art, dialogue or plot. So it makes......

  • 20 Hellblade Questions Answered

    Over the weekend we asked the Hellblade community to give us their questions for today’s Q&A. We tried to make a video answering......

  • PlayStation Access Video Interview

    Last week we were very happy to welcome the team from PlayStation Access to the studio to see the Hellblade team and to......

  • Team Changes

    Dom In the past month we’ve said goodbye to two Hellblade team members. Stuart Adcock, Art Director and Claire Blustin, Senior Character Artist,......

  • T-Shirt Design Fan Vote

    Our T-Shirt Design Poll has now closed and the winner is design C with 47% of the vote:   Over the next few......

  • Live Twitch Q&A

    An archive version of the Hellblade Twitch Q&A from December 8th is here:...

  • Goals and Milestones

    Tameem Antoniades Goals & Milestones We have about 3 working weeks left this side of 2014 so it was a good time to......

  • Unseen Ninja Theory: Razer

    Note: This post is not about Hellblade, but a concept of a different Ninja Theory game that never made it into production. For......

  • Hellblade Announced!

    Hellblade has just been announced to the world at the PlayStation Gamescom Press Conference  in Cologne, Germany with the debut showing of the......

  • The Independent AAA Proposition

    At this year’s GDC Europe Tameem (NT co-founder and Chief Creative Ninja) gave a talk entitled The Independent AAA Proposition.  Tameem’s full presentation......


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