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  • perception_header
    Perception & Creativity

    Tameem Antoniades A few months ago, I thought about writing a blog post about designing characters and the importance of silhouette, colour and......

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    Thoughts on E3

    Dominic Matthews From this year’s E3 show I came away with the feeling that the video game industry has recovered from the uncertainty......

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    Hellblade E3 Trailer and more

    Today we’re happy to be sharing our new Hellblade trailer with you, as well as the latest in our series of development diary......

  • Q&A
    Answering your Game Development Questions

    Dominic Matthews An important part of Hellblade’s open development is giving students and budding developers an insight into how games are made in the......

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    Vertical Slice

    Tameem Antoniades Apologies for there not being a video diary this month.  With Dom being away for GDC and Melina away on holiday......

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    Enemy Art: A New Direction

    Tameem Antoniades Recently we lost two team members. Our character artists and our art director.  We managed to hire a new art lead,......

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    GDC Report

    Dominic Matthews Last week I made the trip out to the Game Developers Conference in San Francisco. GDC is the largest annual gathering......

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    Hellblade Soundtrack: Battle March

    Here is a full track from the Hellblade soundtrack called Battle March:   And below we’ve answered a few of your questions on......

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    Development Diary 9: The Music

      Tameem Antoniades Music is such a powerful tool for driving emotion, often more so than art, dialogue or plot. So it makes......

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    20 Hellblade Questions Answered

    Over the weekend we asked the Hellblade community to give us their questions for today’s Q&A. We tried to make a video answering......

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    PlayStation Access Video Interview

    Last week we were very happy to welcome the team from PlayStation Access to the studio to see the Hellblade team and to......

  • Blog Post
    Team Changes

    Dom In the past month we’ve said goodbye to two Hellblade team members. Stuart Adcock, Art Director and Claire Blustin, Senior Character Artist,......

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    T-Shirt Design Fan Vote

    Our T-Shirt Design Poll has now closed and the winner is design C with 47% of the vote:   Over the next few......

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    Live Twitch Q&A

    An archive version of the Hellblade Twitch Q&A from December 8th is here:...

  • Blog Post
    Goals and Milestones

    Tameem Antoniades Goals & Milestones We have about 3 working weeks left this side of 2014 so it was a good time to......

  • gate1b
    Concept Art drop

    We have a new Dev Diary currently in production, which focuses on 3 incredibly important elements of Hellblade: Combat, Control and Camera. The......

  • dev5
    Development Diary 5: Business of Creation

    Here is our latest Development Diary that focuses some of the business elements of the Hellblade Project. This video covers some of the......

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    Hellblade Wallpapers

    We’ve had quite a few requests for a Hellblade desktop wallpaper, so here are 3! Two of these are fan art pieces from......

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    Development Diary 1: The Announcement

    Hellblade was first revealed at Sony’s Gamescom press conference exactly two weeks ago with the debut of the game’s teaser trailer. Our intention......

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    Unseen Ninja Theory: Razer

    Note: This post is not about Hellblade, but a concept of a different Ninja Theory game that never made it into production. For......

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    Hellblade Announced!

    Hellblade has just been announced to the world at the PlayStation Gamescom Press Conference  in Cologne, Germany with the debut showing of the......

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    The Independent AAA Proposition

    At this year’s GDC Europe Tameem (NT co-founder and Chief Creative Ninja) gave a talk entitled The Independent AAA Proposition.  Tameem’s full presentation......