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DEVELOPMENT BLOG


  • egx
    EGX 2015 Talk: Hellblade Open Development

    Dominic Matthews I had the pleasure of presenting a Developer Session at EGX yesterday, the full video of which is below. If you’re......

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    Environment Art Style Test

    The following is a video of a Hellblade pre-production Art Style Test: Dan Attwell – Principal Environment Artist What is an environment art......

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    Into Production!

    Whoops!  We caused a bit of confusion today with the following tweet:                      ......

  • Q&A
    Answering your Game Development Questions

    Dominic Matthews An important part of Hellblade’s open development is giving students and budding developers an insight into how games are made in the......

  • Vertical_Slice_Banner
    Vertical Slice

    Tameem Antoniades Apologies for there not being a video diary this month.  With Dom being away for GDC and Melina away on holiday......

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    Enemy Art: A New Direction

    Tameem Antoniades Recently we lost two team members. Our character artists and our art director.  We managed to hire a new art lead,......

  • gdc2015
    GDC Report

    Dominic Matthews Last week I made the trip out to the Game Developers Conference in San Francisco. GDC is the largest annual gathering......

  • header_music
    Hellblade Soundtrack: Battle March

    Here is a full track from the Hellblade soundtrack called Battle March:   And below we’ve answered a few of your questions on......

  • music-header
    Development Diary 9: The Music

      Tameem Antoniades Music is such a powerful tool for driving emotion, often more so than art, dialogue or plot. So it makes......

  • q&a header
    20 Hellblade Questions Answered

    Over the weekend we asked the Hellblade community to give us their questions for today’s Q&A. We tried to make a video answering......

  • Capture
    PlayStation Access Video Interview

    Last week we were very happy to welcome the team from PlayStation Access to the studio to see the Hellblade team and to......

  • Blog Post
    Team Changes

    Dom In the past month we’ve said goodbye to two Hellblade team members. Stuart Adcock, Art Director and Claire Blustin, Senior Character Artist,......

  • t-shirt poll header
    T-Shirt Design Fan Vote

    Our T-Shirt Design Poll has now closed and the winner is design C with 47% of the vote:   Over the next few......

  • Twitch-logo
    Live Twitch Q&A

    An archive version of the Hellblade Twitch Q&A from December 8th is here:...

  • Blog Post
    Goals and Milestones

    Tameem Antoniades Goals & Milestones We have about 3 working weeks left this side of 2014 so it was a good time to......

  • coverpostheader
    Development Diary 7: Creating Cover Art

    We’ve made a habit of releasing our Development Diary videos on a Monday, but this week we’re making an exception to that rule......

  • Senua_Combat_Idle_03
    What’s in a Pose?

    Tameem Antoniades Introduction Sometimes, it’s the seemingly little decisions that are the tricky ones.  I came across one this week when deciding on......

  • hellblade fanart 3
    Hellblade Wallpapers

    We’ve had quite a few requests for a Hellblade desktop wallpaper, so here are 3! Two of these are fan art pieces from......

  • body-land-sea-queen-web
    New concept art

    While we work on our new development diary video, here are 3 new pieces of concept art for your viewing pleasure.    ......

  • citadel_concept_web
    Development Diary 4: Creating the World

    We’re very pleased to be sharing our 4th Development Diary with you today. This diary focuses on our creative and technical approach to......

  • HellBlade_Teaser_Screenshot_05
    Design: Choosing a camera system

    Tameem Antoniades Hello, I am currently preparing for my first ever appearance at DICE Europe. It’s basically a conference for grown-up big-wigs in......

  • rend_senua_highres_closeup01
    Development Diary 3: Senua

    The 3rd installment of our development diary series focuses on Hellblade’s protagonist Senua. In this video we show her journey from original concept......

  • KFSSCREEN
    Unseen Ninja Theory: Kung Fu Story

      We recently released the entire design documentation for Razer, one of our games that didn’t quite make it into production. You can......

  • HellBlade_Teaser_Screenshot_05
    Hellblade Announced!

    Hellblade has just been announced to the world at the PlayStation Gamescom Press Conference  in Cologne, Germany with the debut showing of the......

  • Tameem_Pres_Cover
    The Independent AAA Proposition

    At this year’s GDC Europe Tameem (NT co-founder and Chief Creative Ninja) gave a talk entitled The Independent AAA Proposition.  Tameem’s full presentation......


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