Development Diary 25: Becoming Senua

24 Dec Development Diary 25: Becoming Senua

For our latest Hellblade Development Diary Episode 25, our lead actress Melina Juergens recounts her personal journey in becoming Senua. Discover how her experiences with deep character immersion developed her understanding of psychosis.

11 Comments
  • André Vila Franca
    Posted at 19:42h, 26 December Reply

    Great video!! You’re doing great as Senua, keep it up!!

  • Michel
    Posted at 17:52h, 30 December Reply

    Ich bin neidisch geworden, als Du von Deinem Lebenslauf erzählt hast. Das hört sich alles wirklich gut an und so, als ob Du Freude an dem hast, was Du machst. Du stellst Senua klasse dar.

  • Oli Gerber
    Posted at 14:57h, 01 January Reply

    HAPPY NEW YEAR!

    I am so looking forward for the release 😀 Followed all of you since the beginning and have to say that I’m very impressed by all your work and effort. It’s so interesting watching all the single steps on the way to a new game. It’s also great that you shared so much insight into your processes and workflows especially for students, other developers and even wannabe 3d artists as myself. Thank you for sharing <3 It's the first time I really saw what is going on behind the scenes in such scale and I'm blown away by your way of doing things (solution finding, etc). I really love the game content you provided so far and cannot wait for it to be released 😉

    Thank you for all of your insights

    • Dom
      Posted at 09:55h, 03 January Reply

      Thank you for all of your support!

  • Keith Hensley
    Posted at 15:17h, 03 January Reply

    Happy New Year! I am so excited to see this project come to life. The artistry is absolutely unbelievable! Great job Melina, you look amazing as Senua.

  • Remi St. Clair Abrahams
    Posted at 16:42h, 09 January Reply

    I feel Senua is going to be the most beautiful character ever created. Both outside as well as the character herself – her emotions and strength. Melina – I don’t think anyone else could have done a better job! As an artist I can appreciate all the hard work that has gone into this and it is looking amazing! I can’t wait to do some fan art and play the game 😀

  • Sarah Baldwin
    Posted at 21:31h, 10 January Reply

    I’ve been so stoked for this game to be released! I’m always checking back for updates and stuff. Keep up the good work, and happy new year!

  • Sebastian
    Posted at 21:44h, 16 January Reply

    Hey Melina. Great punches ! I mean it !

  • Aaron Seet
    Posted at 14:44h, 31 July Reply

    First time I saw the game I thought to myself Senua looks so much like a REAL woman. Even though the new Lara Croft is based on Megan Farquhar one can still tell it’s a 3D model. Heck, turns out you folks really scanned an entire REAL woman indeed! Nice to pick one of your own colleagues to act.

    I always felt one of the toughest things for actors to do is to obtain the appropriate body shape for the role in the shortest amount of time; bet you never expected such an expansion in job scope when you first interviewed for your position. 🙂

  • Hellblade: Senua’s Sacrifice – Everything You Need to Know | PerezStart
    Posted at 22:16h, 04 August Reply

    […] more dev diaries than you can shake a DualShock 4 at — well, 25, to be exact, and the latest places a laser focus on Senua herself. […]

  • Hellblade and Why Mental Illness Needs the Mainstream Spotlight | PerezStart
    Posted at 22:16h, 09 August Reply

    […] more dev diaries than you can shake a DualShock 4 at — well, 25, to be exact, and the latest places a laser focus on Senua herself. […]

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