Hellblade 2nd Anniversary
Hellblade: Senua’s Sacrifice was released 2 years ago today! To celebrate, we’ve released some new posters for you to download in both their......
08 August, 201919 CommentsHellblade: Senua’s Sacrifice was released 2 years ago today! To celebrate, we’ve released some new posters for you to download in both their......
08 August, 201919 CommentsWe are very excited to share with you all that Hellblade: Senua’s Sacrifice is out now on Nintendo Switch! We hope you enjoy playing. Follow us......
11 April, 20192 CommentsHellblade: Senua’s Sacrifice is coming to Nintendo Switch next week on April 11! Hellblade will available be digital only on the Nintendo eShop......
02 April, 201915 CommentsFor our latest Hellblade Development Diary Episode 25, our lead actress Melina Juergens recounts her personal journey in becoming Senua. Discover how her......
24 December, 201615 CommentsToday we’ve released a new track from the Hellblade: Senua’s Sacrifice soundtrack. The track title is ‘Deeper’, composed and performed by Andy LaPlegua....
30 November, 201610 CommentsHellblade: Senua’s Sacrifice will now be releasing in 2017. Check out our video below for more information....
30 November, 201616 CommentsWe’ve made some new Hellblade wallpapers for you all. Firstly, we have a high-res in-game screenshot of Senua available in a variety of......
30 November, 201611 CommentsOur latest development diary explores how we’ve created the voices that haunt Senua throughout her journey in Hellblade: Senua’s Sacrifice. Make sure to wear......
25 November, 201612 CommentsWe have just won the Siggraph 2016 Award for Best Real-Time Graphics & Interactivity for a showcase deomonstration of a technique we’re calling......
27 July, 201614 CommentsPart 2 of our combat focused episodes. See new in-development footage of Senua in action ...
03 June, 201623 CommentsTo start off, an important note: To be clear the release of the Senua Trailer in VR doesn’t mean that Hellblade will be......
10 May, 201615 CommentsIn our new Dev Diary video we take a look at how Hellblade’s combat gameplay is progressing....
20 April, 201617 CommentsSee our actress perform a Hellblade scene live & rendered into the game world in real-time in our new diary:...
18 March, 201613 CommentsHi Everyone, we’re happy to be sharing a new poster with you today and also reveal a new for the game: Hellblade: Senua’s Sacrifice.......
16 March, 201634 CommentsIn our new development diary we show the approach that we are taking to giving Senua’s movement realism and character:...
29 January, 201623 CommentsIn our final Development Diary of 2015 we show some of the work that is going into creating Hellblade’s atmosphere:...
21 December, 20158 CommentsWe’ve now begun shooting for Hellblade! In our new dev diary we give a behind the scenes look at our in-house performance capture set......
04 December, 20157 CommentsIn our most recent development diary we showed how we’re striving to create our most believable character face yet. In this video we......
06 November, 201514 CommentsIn Hellblade we’re striving to create our most believable and compelling character yet. In our 16th development diary we focus on the creation......
23 October, 20158 CommentsIn our latest Development Diary we show how we are using binaural recording techniques to create a 3D soundscape for our players. Wear......
12 October, 201514 CommentsA few weeks back we were invited to talk to the BAFTA Games Crew about Hellblade and in particular our exploration of psychosis......
07 October, 20154 CommentsDominic Matthews I had the pleasure of presenting a Developer Session at EGX yesterday, the full video of which is below. If you’re......
25 September, 20155 CommentsThe following is a video of a Hellblade pre-production Art Style Test: Dan Attwell – Principal Environment Artist What is an environment art......
21 September, 20153 CommentsWhoops! We caused a bit of confusion today with the following tweet: ......
21 September, 20154 CommentsDominic Matthews Late last year we asked you to vote for which Hellblade t-shirt design you’d like us to create first. There was a......
07 September, 201513 CommentsIn our 14th Development Diary we discuss how our research is bringing new perspectives to the creative process as we strive to build......
24 August, 20159 CommentsIn this month’s Development Diary video we focus on how we are creating Hellblade’s story:...
27 July, 201510 CommentsDominic Matthews Last week I went down to the Develop Conference in Brighton to talk about Hellblade and Independent AAA. The purpose of......
20 July, 20153 CommentsHere are some new ideas for enemies in sketch form, put together in this image by Studio Art Director Alessandro Taini. Let us know what......
06 July, 201528 CommentsTameem Antoniades A few months ago, I thought about writing a blog post about designing characters and the importance of silhouette, colour and......
28 June, 20159 CommentsDominic Matthews From this year’s E3 show I came away with the feeling that the video game industry has recovered from the uncertainty......
23 June, 20155 CommentsToday we’re happy to be sharing our new Hellblade trailer with you, as well as the latest in our series of development diary......
10 June, 201542 CommentsTameem Antoniades We have just finished wrapping up the vertical slice, our first playable section of the game. Most team members took a......
01 June, 201514 CommentsIn our new Development Diary we show the process behind the creation of the Hellblade first playable:...
19 May, 201514 CommentsDominic Matthews Today we’re sharing a new concept for Hellblade’s central tower: In this new concept Alessandro ‘Talexi’ Taini has iterated on our......
11 May, 201513 CommentsTameem Antoniades As you may know we are currently working on our Vertical Slice, the details of which were covered recently here In......
04 May, 20158 CommentsAs a studio we strive to create believable characters that you as a player care about. Fundamental to our approach is using performance capture......
27 April, 201516 CommentsDominic Matthews In Tameem’s original description of Senua he said that she “is not sexy, not proud, not heroic, not pretty and not......
13 April, 201560 CommentsDominic Matthews An important part of Hellblade’s open development is giving students and budding developers an insight into how games are made in the......
30 March, 20158 CommentsTameem Antoniades Apologies for there not being a video diary this month. With Dom being away for GDC and Melina away on holiday......
23 March, 201512 CommentsTameem Antoniades Recently we lost two team members. Our character artists and our art director. We managed to hire a new art lead,......
16 March, 201521 CommentsDominic Matthews Last week I made the trip out to the Game Developers Conference in San Francisco. GDC is the largest annual gathering......
09 March, 20152 CommentsHere is a full track from the Hellblade soundtrack called Battle March: And below we’ve answered a few of your questions on the......
03 March, 201523 CommentsTameem Antoniades Music is such a powerful tool for driving emotion, often more so than art, dialogue or plot. So it makes......
23 February, 201526 CommentsOver the weekend we asked the Hellblade community to give us their questions for today’s Q&A. We tried to make a video answering......
16 February, 201520 CommentsLast week we were very happy to welcome the team from PlayStation Access to the studio to see the Hellblade team and to......
11 February, 20156 CommentsDom In the past month we’ve said goodbye to two Hellblade team members. Stuart Adcock, Art Director and Claire Blustin, Senior Character Artist,......
09 February, 201512 CommentsDom When I first saw the amazing pictures of Lady Lemon’s Senua cosplay costume my first thought was that we have to know......
02 February, 201521 CommentsOver the past few months we’ve been hard at work in the prototyping phase of Hellblade. This episode of our Development Diary series......
26 January, 201538 CommentsWe want to give you some more informal video updates outside of the video diaries so here is one on combat. Yesterday......
20 January, 201518 CommentsWe’re on the look out for a Senior Character Artist to lead Hellblade’s character creation. The full details are below. Senior Character Artist......
14 January, 20155 CommentsToday we are happy to announce that Hellblade will be coming to PC, alongside the previously announced PlayStation 4 version. We’re excited to......
08 January, 2015125 CommentsTameem Antoniades I wasn’t going to write a blog post this week until I saw this speech from Ursula Le Guin: If you’ve......
22 December, 20147 CommentsOur T-Shirt Design Poll has now closed and the winner is design C with 47% of the vote: Over the next few......
15 December, 201437 CommentsAn archive version of the Hellblade Twitch Q&A from December 8th is here:...
08 December, 201413 CommentsTameem Antoniades Goals & Milestones We have about 3 working weeks left this side of 2014 so it was a good time to......
01 December, 20144 CommentsWe’ve made a habit of releasing our Development Diary videos on a Monday, but this week we’re making an exception to that rule......
21 November, 201423 CommentsTameem Antoniades Introduction Sometimes, it’s the seemingly little decisions that are the tricky ones. I came across one this week when deciding on......
17 November, 201428 CommentsThis week’s Development Diary focuses on some of the first areas that we have been prototyping in Hellblade. The gameplay camera, the controls and......
10 November, 201429 CommentsOn Wednesday 24th Sept, Tameem gave a talk at DICE Europe in London entitled Opening the Doors of Development. You can watch a......
24 September, 20145 CommentsTameem Antoniades Hello, I am currently preparing for my first ever appearance at DICE Europe. It’s basically a conference for grown-up big-wigs in......
22 September, 201416 CommentsThe 3rd installment of our development diary series focuses on Hellblade’s protagonist Senua. In this video we show her journey from original concept......
15 September, 201429 CommentsWe recently released the entire design documentation for Razer, one of our games that didn’t quite make it into production. You can......
08 September, 20147 CommentsOur 2nd Development Diary focuses on some of the early art inspiration of the team, in particular a reference gathering trip to the......
01 September, 201414 CommentsHellblade was first revealed at Sony’s Gamescom press conference exactly two weeks ago with the debut of the game’s teaser trailer. Our intention......
26 August, 201420 CommentsNote: This post is not about Hellblade, but a concept of a different Ninja Theory game that never made it into production. For......
18 August, 201437 CommentsHellblade has just been announced to the world at the PlayStation Gamescom Press Conference in Cologne, Germany with the debut showing of the......
10 August, 201441 CommentsAt this year’s GDC Europe Tameem (NT co-founder and Chief Creative Ninja) gave a talk entitled The Independent AAA Proposition. Tameem’s full presentation......
10 August, 201477 Comments