In our most recent development diary we showed how we’re striving to create our most believable character face yet. In this video we show how we’re striving for the very same in Senua’s body:
Awesome! The body feets perfectly with Senua, looks like she has trained her entire life.
In the fights will Senua lose clothing due to the cuts or at least her clothes get ragged and soaked in blood?
Keep it up!
I think you guys made a wise decision here in the right direction. I would be interested to see what the same height of a woman body builder maybe super imposed into your current female model would look like just to see…doing the same poses. But either way I think this is awesome and am so thankful that you allow us to see some of what you are working on in your development of your game.
hey, so every time I come here to check on what’s new you guys surprise me. but when I think about it I shouldn’t be surprised at all, since you had a reason or a “”need”” which was to create a AAA title with a low budget. This need made you think of using technologies not necessarily used by the industry and they work surprisingly well (of course that, and the unique idea of the game or how it interpret sociological illness anyway), but I can’t help my self to ask how much have you deviated from your intended budget if at all? … thank you
André Vila Franca
Posted at 13:13h, 06 NovemberAwesome! The body feets perfectly with Senua, looks like she has trained her entire life.
In the fights will Senua lose clothing due to the cuts or at least her clothes get ragged and soaked in blood?
Keep it up!
Joana Ramiro
Posted at 16:29h, 06 NovemberNow THAT looks like the body of a female warrior. Great decision, NT!
RodyHW
Posted at 16:51h, 06 NovemberAwesome. Just awesome. I’m following your journey from the very beginning and the work you’ve done so far is insane ! Keep moving forward NT !
Theodore
Posted at 14:23h, 07 NovemberA scabbard 🙂
Yes, it really fits with the overall realistic look.
I hope the enemies will have scabbards as well.
Ragnar Bard
Posted at 16:10h, 07 NovemberAmazing job guys
Anubis75
Posted at 20:02h, 07 NovemberThis is not woman this is SHEMALE
monkeyfirst_ru
Posted at 20:17h, 07 NovemberThat is this a new hair? There is the old ponytail ? Bring it back! 🙂
Anyway, great work guys!
R
Posted at 02:13h, 08 NovemberKinda preferred her old clothing style, hopefully there are different looks to her and the first one revealed still makes it in the game.
Warren
Posted at 14:15h, 09 NovemberI think you guys made a wise decision here in the right direction. I would be interested to see what the same height of a woman body builder maybe super imposed into your current female model would look like just to see…doing the same poses. But either way I think this is awesome and am so thankful that you allow us to see some of what you are working on in your development of your game.
mohammed
Posted at 03:31h, 24 Novemberhey, so every time I come here to check on what’s new you guys surprise me. but when I think about it I shouldn’t be surprised at all, since you had a reason or a “”need”” which was to create a AAA title with a low budget. This need made you think of using technologies not necessarily used by the industry and they work surprisingly well (of course that, and the unique idea of the game or how it interpret sociological illness anyway), but I can’t help my self to ask how much have you deviated from your intended budget if at all? … thank you
RodyHW
Posted at 18:51h, 01 DecemberHmmm, we didn’t got any new for a while ? Is it vacation time or something ? Or maybe they had some issues, do you guys know something ?
John Clark
Posted at 08:10h, 16 MarchThat is great. I had no idea you were doing this. Fantastic stuff. Nice to see the back of Matt’s head too
Azura Jin
Posted at 14:30h, 20 MarchI wondered what happened to this one. Nevertheless, it’s really impressive.
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Posted at 02:00h, 21 April[…] blog posts cited: Development Diary 17: A New Body | Development Diary 3 – […]