15 Sep Development Diary 3: Senua
The 3rd installment of our development diary series focuses on Hellblade’s protagonist Senua. In this video we show her journey from original concept through to her look in the final teaser trailer.
In the Development Diary you will see a short glimpse of the hi-res Senua render created by our Senior Character Artist Claire in Mental Ray and Maya. Here is the render shot from the trailer, plus several other angles:
It is important to say that, as with most game characters, Senua’s model will evolve throughout the course of the project. She is currently work-in-progress, but we’ve been very happy with the response we’ve had to her design so far.